Mingyu (Ben) Jin is an intermedia artist, performer, and creative technologist whose work focuses on creating multidimensional immersive live experiences. Their practice explores how technology can integrate diverse artistic forms—including sound, visual media, lighting, and movement—into unified, responsive performance environments. Working across electronic music, noise, and experimental media, Mingyu treats live production systems as compositional structures, where signal flow, interaction design, and spatial control become integral to artistic expression.
Mingyu Jin’s recent work centers on the development of real-time performance ecosystems that merge technological systems with multisensory artistic expression. Utilizing tools such as Max/MSP, SuperCollider, TouchDesigner, Arduino, and lighting control platforms like Lightkey, they design integrated environments that combine live sound processing, audiovisual routing, sensor-based interaction, and dynamic lighting control. Through OSC networking, embodied input, and audiovisual mapping, Mingyu creates responsive systems in which sound, image, and light continuously influence one another, forming evolving feedback relationships between performer, technology, and space. Grounded in a strong focus on live production—including sound design, system integration, and spatial control—their work transforms performance environments into immersive, multisensory experiences that explore identity, perception, and emotional resonance.
Their most recent interdisciplinary work, Noise Cosmic, explores the intersection of real-time audio visualization and experimental noise improvisation. The piece integrates TouchDesigner, Max/MSP, and audio-reactive lighting to create a fully immersive audio-visual experience. Audio signals— internally generated sounds within Max—are analyzed and translated into evolving visual environments through custom-built TouchDesigner patches. These visuals respond dynamically to sonic input via Open Sound Control (OSC), enabling the system to visualize the sound source in real time. Inspired by the improvisational noise practices of Joo Won Park and the atmospheric intensity of underground techno venues, Noise Cosmic investigates the tension between randomness and structure in both sound and image. While accessible to anyone interested in immersive sonic environments, the piece primarily targets music technologists and experimental musicians, offering both a toolset and an experience that bridges generative art, noise performance, and real-time digital media.
In addition to Noise Cosmic, Mingyu’s project Deformed Implementationinvestigates the relationship between bodily gesture and sound transformation. In this work, accelerometer data is captured through an Arduino-based system and transmitted to Max/MSP, where it is mapped to parameters of sound synthesis and processing. By translating physical motion into real-time control of sonic behavior, the piece merges performer movement with sound design, creating an embodied performance system in which gesture directly shapes the evolving sonic texture.
Mingyu is also the drummer and co-manager of the no-wave band Rope/Mang. Their fragmented, noise-forward drumming style abandons traditional rhythmic structures in favor of raw sonic texture and intensity. They have recorded 12 pieces with the group and coordinate the band’s live performances and artistic collaborations.
Mingyu is currently completing a Bachelor of Music in Computer Music at the Peabody Institute of Johns Hopkins University and will continue their studies in the Live Music Production and Design (LMPD) program at Berklee NYC. Looking ahead, Mingyu aims to deepen their exploration of cross-modal performance systems that fuse sound, image, movement, and emerging technologies into unified and transformative artistic experiences.
Bio
Filters
No results found
No results match your search. Try removing a few filters.